Everything and the nodes work great, but for some reason any JoyISM objects vanish in a built version of my projects. They are there in editor and look/work fine, shadow building and everything, but as soon as the game is compiled, they just vanish. I’ve even tried promoting them to blueprints, and trying to spawn them in-game, with no error and no result. It’s a 4.7.3 C++ project. Since I am not getting any errors, I don’t know where I can look to try and fix it. Could there be something simple that I’m still missing? Many thanks in advance.