(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hi, i hope is the right place to ask ??
i have several warnings and error messages using the victory plugin with ue 4.26.
while in the editor everything works as it should, i cant package my project right now.

here is a message i get when building the game:
UATHelper: Packaging (Windows (64-bit)): C:\Users\stucki\Documents\Unreal Projects\opaks_Demo_V_0_70\Plugins\VictoryPlugin26\Source\VictoryBPLibrary\VictoryBPLibrary.Build.cs: warning: Referenced directory ‘C:\Program Files\Epic Games\UE_4.26\Engine\Source\VictoryBPLibrary\Public’ does not exist.
PackagingResults: Warning: Referenced directory ‘C:\Program Files\Epic Games\UE_4.26\Engine\Source\VictoryBPLibrary\Public’ does not exist.

and later on
LogSubstanceLink: Warning: Connection established: Unreal Engine
LogSubstanceLink: Warning: Connection established: Unreal Engine
UATHelper: Packaging (Windows (64-bit)): LogSubstanceLink: Warning: Connection established: Unreal Engine
UATHelper: Packaging (Windows (64-bit)): LogSubstanceLink: Warning: Connection established: Unreal Engine
PackagingResults: Warning: Connection established: Unreal Engine
PackagingResults: Warning: Connection established: Unreal Engine
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FLevelStreamInstanceInfo::Location is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FLevelStreamInstanceInfo::Rotation is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeLoaded is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeVisible is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBlockOnLoad is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FLevelStreamInstanceInfo::LODIndex is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FVictoryInput::bShift is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FVictoryInput::bCtrl is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FVictoryInput::bAlt is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FVictoryInput::bCmd is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogClass: Display: 10 Uninitialized script struct members found
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FLevelStreamInstanceInfo::Location is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FLevelStreamInstanceInfo::Rotation is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeLoaded is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeVisible is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBlockOnLoad is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FLevelStreamInstanceInfo::LODIndex is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FVictoryInput::bShift is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FVictoryInput::bCtrl is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FVictoryInput::bAlt is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FVictoryInput::bCmd is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
PackagingResults: Warning: FLevelStreamInstanceInfo::Location is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: FLevelStreamInstanceInfo::Rotation is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeLoaded is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeVisible is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBlockOnLoad is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: FLevelStreamInstanceInfo::LODIndex is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bShift is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bCtrl is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bAlt is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bCmd is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: FLevelStreamInstanceInfo::Location is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: FLevelStreamInstanceInfo::Rotation is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeLoaded is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeVisible is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBlockOnLoad is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: FLevelStreamInstanceInfo::LODIndex is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bShift is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bCtrl is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bAlt is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
PackagingResults: Warning: BoolProperty FVictoryInput::bCmd is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
and later on:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogSubstanceLink: Warning: Connection established: Unreal Engine
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: FLevelStreamInstanceInfo::Location is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: FLevelStreamInstanceInfo::Rotation is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeLoaded is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeVisible is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBlockOnLoad is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: FLevelStreamInstanceInfo::LODIndex is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FVictoryInput::bShift is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FVictoryInput::bCtrl is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FVictoryInput::bAlt is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: BoolProperty FVictoryInput::bCmd is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: FLevelStreamInstanceInfo::Location is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: FLevelStreamInstanceInfo::Rotation is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeLoaded is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBeVisible is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FLevelStreamInstanceInfo::bShouldBlockOnLoad is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: FLevelStreamInstanceInfo::LODIndex is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FVictoryInput::bShift is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FVictoryInput::bCtrl is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FVictoryInput::bAlt is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: BoolProperty FVictoryInput::bCmd is not initialized properly. Module:VictoryBPLibrary File:Public/VictoryBPFunctionLibrary.h
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogFontFace: Warning: The font asset ‘/Game/12_FONTS/OPAKS_FONT.OPAKS_FONT’ contains nested font faces which can cause issues for iterative cook-on-the-fly.Please edit the font asset and split the font faces into their own assets.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogFontFace: Warning: The font asset ‘/Game/12_FONTS/HUD_TEXT.HUD_TEXT’ contains nested font faces which can cause issues for iterative cook-on-the-fly.Please edit the font asset and split the font faces into their own assets.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogFontFace: Warning: The font asset ‘/Game/12_FONTS/eurof55.eurof55’ contains nested font faces which can cause issues for iterative cook-on-the-fly.Please edit the font asset and split the font faces into their own assets.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogMaterial: Warning: [AssetLog] C:\Users\stucki\Documents\Unreal Projects\opaks_Demo_V_0_70\Content\11_MARKETPLACE\DriftWoodPack\Materials\MasterMaterial\DriftWood_MasterMaterial.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogPhysics: Warning: FConstraintInstance::GetRefFrame : Contained scale.

can anybody help me with ?

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