(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hi,

I’ve been trying to find a way to sample pixels from Texture2D in 4.25 but I get compiler error C2440: ‘static_cast’: cannot convert from ‘const ElementType *’ to ‘const FColor *’.
After some searching, I came across post Static_cast error - C++ - Epic Developer Community Forums.
The solution is to change static_cast to reinterpret_cast.
Confirmed working for my Windows shipping build.

Hope it helps you.