(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I’m having a similar problem. I’m trying to launch-to-device with two devices, and while works fine, any a VictoryPlugin node is called, the game crashes on the device. The editor preview works fine, as does everything else in the project on the mobile device. I’ve followed @PTF40k 's advice but doesn’t alleviate the problem. @Aeromir do you have any further insight on the?