(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hi everyone!

I’m busy trying to package my first project, but it’s not allowing me to, packaging keeps failing after spitting out the error:“error CS0101: the namespace ‘<global namespace>’ already contains a definition for ‘VictoryBPLibrary’”

I’ve got the Plugin files inside the Engine folder as per instructions, ((39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required! - Blueprint - Epic Developer Community Forums)

The plugin files that are supposed to go in the project folders are also where they’re supposed to be, in D:\Work\Project - SOCpuppet\SOCpuppet\Plugins\VictoryPlugin422.

Can anyone help me fix quick? It’s pretty urgent that be packaged by tomorrow.