(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

has been a helpful set of nodes. I am creating an installation piece in which users can answer a few questions (in-game) at the end of a VR experience. Writing to a Config file using ‘set/get custom config variable’ seemed to work great in tests and was successfully storing the results. After packaging the game and deploying the installation, I realized that that the Config file is sometimes not being saved and/or is possibly wiped and of the survey results are lost.

Because the experience is self sustaining, the computer boots up, launches the game, and shuts down on its own at night. I’m doing more tests but I believe it may have something to do with the computer shutting down that’s clearing the Game.ini file. Any ideas on a fix or alternative solution? Is an ini not like a text file that can just be written to and closed off/saved?

may be a bit of a niche use case, but being able to write and read a CSV file during game play would be awesome for something like .