(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Trying to build it with 4.20. I fixed the errors product of API changes (mostly in level streaming) but now I’m failing at linking with error and haven’t been able to find a solution:


Severity    Code    Description    Project    File    Line    Suppression State
Error    LNK2019    unresolved external symbol "__declspec(dllimport) class UClass * __cdecl Z_Construct_UClass_UNavigationQueryFilter_NoRegister(void)" (__imp_?Z_Construct_UClass_UNavigationQueryFilter_NoRegister@@YAPEAVUClass@@XZ) referenced in function "void __cdecl `dynamic initializer for 'public: static struct UE4CodeGen_Private::FClassPropertyParams const Z_Construct_UFunction_UVictoryBPFunctionLibrary_Victory_AI_MoveToWithFilter_Statics::NewProp_FilterClass''(void)" (??__E?NewProp_FilterClass@Z_Construct_UFunction_UVictoryBPFunctionLibrary_Victory_AI_MoveToWithFilter_Statics@@2UFClassPropertyParams@UE4CodeGen_Private@@B@@YAXXZ)    SoundscapePerformer    D:\VR_Projects\SoundscapePerformer\Intermediate\ProjectFiles\Module.VictoryBPLibrary.gen.1_of_2.cpp.obj    1