Is there a way to replicate the Load Texture 2d From File node?
As in, the host puts an image in their game directory and when called it displays it to connected players?
Similar to the spray paint system in Half life I would imagine.
Is there a way to replicate the Load Texture 2d From File node?
As in, the host puts an image in their game directory and when called it displays it to connected players?
Similar to the spray paint system in Half life I would imagine.