(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hello,

I’m quite new to UE4, and I’ve been spending a lot of with it lately trying to learn. I’ve been trying to install and use the VictoryPlugin for a project I am working on.

I have downloaded the plugin at link:

I have extracted the folder into location:
D:\Epic Games\4.14\Engine\Plugins\Runtime

I have verified that in the file named VictoryBPLibrary.uplugin located at
D:\Epic Games\4.14\Engine\Plugins\Runtime\VictoryPlugin
installed is set to true.

I have gone into the project I wish to use plugin for and enabled use of plugin.

It prompts me to restart the UE4 engine such that I am able to use the plugin.

When I try to launch my project any after, it gives me the message,
“Missing or incompatible modules in VictoryBPLibrary plugin - would you like to disable it? You will no longer be able to open any assets created using it.”

I’d really like to use both plugin but I keep getting error. Has anyone else had or does anyone know why is happening?