(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hi there welcome to the UE4 Forums!

I have two different plugins

Victory Plugin
VictoryEdEngine

Since you only are using my Victory Plugin, the editor will crash when you try to use a subclass of the engine that is part of a plugin that you dont actually have, which is VictoryEdEngine, which is for Vertex Snapping.

If you just want Victory Plugin functionality, just put my plugin in the Plugins folder at the project level or you can put it at the engine level for packaging :slight_smile:

Usually there aren’t any code changes between hotfix versions so it must be some other kind of error? You’ll need to share more info than if you’d like me to address in greater depth :slight_smile:

:slight_smile:

Are you sure you dont have any special formatting of that file? you made a new simple text file in note pad to confirm ?

And also don’t forget the good news folks, I really like hearing that too! :slight_smile: