(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

for ios please add lines into VictoryPlugin/Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp:4754 top of the function-> fillSoundWaveInfo add #if !(PLATFORM_PS4 && PLATFORM_IOS) //old version only #if !PLATFORM_PS4
and VictoryPlugin/Source/VictoryBPLibrary/Private/VictoryBPFunctionLibrary.cpp:4719 into function->GetSoundWaveFromFile(const FString& FilePath) add #if PLATFORM_PS4 && PLATFORM_IOS //old version only #if PLATFORM_PS4
Line numbers may be inaccurate because I did corrections.