(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Hey, I’m trying to use your plugin for making some rag dolls in a multiplayer game. I have it working to create the rag dolls that every client can see, the problem is when I tell them to stop being ragdolls the meshes disappear for everyone(using a dedicated server.) The player can still walk around after but nobody can see them anymore.

I am doing in the GameMode on the server

That even is being called from the character blueprint, in a server only event.

The 2 Multicast events are in the character bp

InitLocation and InitRotation are correct and return the correct values. The character capsule does move to the location of the rag doll which is one of the things I was trying to figure out until I found your wonderful plugin also the camera following.
I just don’t get why it disappears. I have tried a few different ways and nothing seems to work.

Anyways your help is greatly appreciated even if you can’t help me, I think what you do is just awesome for the community we need more people like you around.