(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

New Victory Plugin Release ~ Full Support for 4.11.6

Dear Community,

New Victory Plugin Release for 4.11.6!

Henceforth please note I can only ever support the most recent pre-release engine build, currently 4.11.6.

is because Epic’s code changes between pre-release increments cause binary incompatibilties and compile errors which will prevent you from running my Victory Plugin in older pre-release versions.

Therefore my plugin is now incompatible with 4.11.4 and 4.11.5.

So please make sure you are on 4.11.6 before raising any compiler issues.

4.11.6 compiles for me great now, after addressing the issues that others have mentioned in above posts.


**Fixes for 4.11.6**

1. I fixed the vorbis without having to nullify the functionality, but thank you RhythmScript for the pointer (I made sure to check it (ptr joke)).

2. I changed the IImageWrapper includes

3. Updated Git. 


**New Download (28mb, Media Fire)**
https://www.mediafire.com/?ieovbd5l9d7yub2

Please note my downloads also include Win64 Development and Win32 Shipping packaged binaries.

Please see my instructions for [Packaging UE4 Plugins With Your Game](https://forums.unrealengine.com/showthread.php?3851-(39)--s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required!&p=476476&viewfull=1#post476476).

**Donations can be sent to me via:**
http://lightningfitness.org/donate/

♥