Hi ,
I’ve got some kind of stupid question. I wanted to use your “Load Texture 2D From File” plugin and it seems to work perfectly. The example setup you pictured does its job and shows the height and the width of the image loaded in the game. But I want to actually connect the loaded image to a material and use material ingame. way I want to achieve the possibility to change the texture od the material at runtime. How can that be ?
Thanks a lot!