(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I’d appreciate it if someone who has Mac OS can build the plugin from source code, and post it to me by PM. I can’t help folks with Mac OS otherwise :slight_smile:


@Parvan

Thank you for sharing your Linux research / confirmation of Stormwind's fixes!

Thank you again for your contributions !

:slight_smile:



[QUOTE=Aesais;372221]
I've been using the BP library for a while and recently tried your engine plugin since I noticed it was updated for 4.9. Been playing around with the instanced mesh creation to test the limits and so far it is working great =D; Wish I had it installed sooner!
[/QUOTE]


Very nice to hear from you Aesais!

**Welcome to the UE4 Forums!**

:)