(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

In the code base I see


void UKismetSystemLibrary::EXPERIMENTAL_ShowAdBanner(bool bShowOnBottomOfScreen)
{
	if (IAdvertisingProvider* Provider = FAdvertising::Get().GetDefaultProvider())
	{
		Provider->ShowAdBanner(bShowOnBottomOfScreen);
	}
}

for the Kismet nodes you are using

Sounds like it should be finding Admob automatically and it is not

I suggest putting on Answerhub, stating what your is with Admob