# (39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

**URL:** <https://forums.unrealengine.com/t/39-s-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [April 29, 2014, 1:27am UTC](https://forums.unrealengine.com/t/39-s-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448 "2014-04-29T01:27:59Z")\
**Posts on this page:** 1\
**Showing post:** 1101

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**Author:** ![BoredEngineer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BoredEngineer](https://forums.unrealengine.com/u/BoredEngineer)\
**Post date:** [August 20, 2015, 9:04am UTC](https://forums.unrealengine.com/t/39-s-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448/1101 "2015-08-20T09:04:26Z")

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Hi,

I have a slightly stupid question. Is there are some sort of a list of these extra blueprint nodes? I thought you keep them in the first post but it doesn’t look to be up-to-date. Right now it becomes a bit difficult to locate a discussion or description on specific node if one forgot it’s name 😃

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_[View the full topic](https://forums.unrealengine.com/t/39-s-extra-blueprint-nodes-for-you-as-a-plugin-no-c-required/3448)._
