Hmm, so you’re saying I should swap my functions over to random from seed… then find other methods to generate new seed numbers as needed?
It’s a shame that in editor the regular random functions work fine, but as soon as you make a packaged build, random becomes 100% predicitable.
Example: I have a simple name generator that takes one piece from a first name array and another from a last name array. Running from editor it’s always random output, but a packaged build, 100% of the it gives me exactly the same output of generated names.