(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

I have 2 questions…
I posted one of them before, but I wanted to post again with an example to see if anyone can help me out.

I’m using (version 4.7 btw)
First off, I can’t seem to get the “Server Travel” to work correctly. I mentioned before the widget will appear, it’ll be animating… but as soon as the server travel is called, the animation stops, and doesn’t continue until the next level is finished loading.
Here is my test example:

My second questions deals with using the random functions that are in the plugin. No matter what configuration I attempt, whenever I make a packaged build each I run, my random outputs the same sequence of numbers.
It’s my understanding that the regular random functions in BPs have these issues in packaged builds as well, I was hoping the plugin ones would work, but in either case my output is the same random every.
Am I using correctly?

Thanks for any help, I do enjoy some of the other features in the plugin!