360 render/video issues - KiteAndLightning Built in Plug-in?

Hi Guys, I’m trying to use the KiteAndLightning Stereopanoramic plugin work.

I start unreal from the Epic Luncher
Load the plugin and restart.
Double check if it’s loaded (and it is).
Play the game an open the console, but no SP. command is present in the console… Typing “sp” I get just “SpewAnimRateOptimization” and “spawnactortimer”…
I tried to write the commands anyways but obviously nothing happens.

I have double checked in the code of the .uproject file and the plugin is absolutely enabled. Still no luck. Has anyone had any luck making 360 video exports work seamlessly?