So I tend to use the third person project templates to start most of my projects, however I prefer first person games. So I generally convert them to FP cameras.
I like this method because it maintains the full mesh from the third person character project while giving the FP viewpoint. I’m sure this has been done by other people before, but I thought it would be helpful to create a super quick, down and dirty, easy tutorial on how to get the camera setup.
I’m more than open to criticism or suggestions so please feel free to post them in this thread or PM me if you prefer.