3 New Plugins - Joystick/HOTAS Support, Blueprint Easing Functions, Saitek X52 Pro

Hi, I’ve been able to use the Joystick plugin and incorporate it into a FPS project. It works fine for movement, axis changes, but I cannot get the button pressed event to fire. I thought the plugin wasn’t aware of my buttons hit, but looking at the defaults tab in my custom JoystickState class, I noticed that buttons’ values change for the four first of the 128 buttons. It can even detect when I’m pressing several buttons at the same time as you can see in the right side of the attached picture.

Does anyone can light up the thing I’m missing here please?

And there’s also something weird. If I get the buttons of a Joystick I get a zero length array. Is that normal?
Hope to hear from you guys soon.

Thank you