# 2d Sprite and Particles collision

**URL:** <https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453>\
**Category:** FX\
**Tags:** sprites, sprite, unreal-engine, Collision, UE4, question\
**Created:** [January 18, 2016, 12:39pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453 "2016-01-18T12:39:05Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![anonymous\_user\_1758ec1d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1758ec1d](https://forums.unrealengine.com/u/anonymous_user_1758ec1d)\
**Post date:** [January 18, 2016, 12:39pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/1 "2016-01-18T12:39:05Z")

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Hi. Particles fall through Sprite collision, but hit the texture itself. I need to do it opposite. Sorry for my English 🙂

 ![74879-particlequestion.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/b/d/abd874fb77aaf43e07e98ba5675cb3a45c740512.jpeg)

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**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [January 18, 2016, 7:24pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/2 "2016-01-18T19:24:44Z")

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Hello BraOs,

Would you provide a screenshot of how you have the collision set up on your particle emitter as well as your sprite. After I have this information I will continue to investigate why the collision for the sprite is not detecting the particle.

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**Author:** ![anonymous\_user\_1758ec1d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1758ec1d](https://forums.unrealengine.com/u/anonymous_user_1758ec1d)\
**Post date:** [January 19, 2016, 5:17am UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/3 "2016-01-19T05:17:43Z")

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Hello ,

Here it is.

 ![75052-particlequestion3.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/a/f/9affbd0ef9a3c8979d38cd19a54f8cf3834f4bfd.jpeg)

 ![75053-particlequestion1.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/6/e/a6ee40c9a7dc0b32263eea2397a4e29da03989be.jpeg)

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**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [January 19, 2016, 3:02pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/4 "2016-01-19T15:02:57Z")

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BraOs, I believe that you have found a bug. After running several tests I was unable to get the particle emitter to recognize the 2D sprites collision.

I have entered a ticket for this issue to be looked at by our development team. The ticket number is UE-25658. I do not have an ETA for when this will be looked at or when/if it will be fixed.

Thank you very much for reporting this issue to us.

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**Author:** ![anonymous\_user\_1758ec1d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1758ec1d](https://forums.unrealengine.com/u/anonymous_user_1758ec1d)\
**Post date:** [January 19, 2016, 3:24pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/5 "2016-01-19T15:24:13Z")

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Thank you very much 🙂

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**Author:** ![anonymous\_user\_6d2c17e4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6d2c17e4](https://forums.unrealengine.com/u/anonymous_user_6d2c17e4)\
**Post date:** [April 23, 2016, 6:21am UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/6 "2016-04-23T06:21:29Z")

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Any updates on this?

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**Author:** ![anonymous\_user\_1758ec1d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1758ec1d](https://forums.unrealengine.com/u/anonymous_user_1758ec1d)\
**Post date:** [April 23, 2016, 1:32pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/7 "2016-04-23T13:32:55Z")

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unfortunately not

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**Author:** ![Sean\_Flint](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sean\_Flint](https://forums.unrealengine.com/u/Sean_Flint)\
**Post date:** [April 25, 2016, 2:22pm UTC](https://forums.unrealengine.com/t/2d-sprite-and-particles-collision/344453/8 "2016-04-25T14:22:38Z")

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Hello,

This issue is still under investigation by our developers.

Have a great day
