I just created a new 2D SideScroller project from the template inside UE4. I noticed, that for the jumping the functions
get called inside the C++ code. However, I don’t find any definitions for those functions inside the code.
I was curious on what the best way is, to implement jumping in C++ in a 2D project and thought that might be a good start to look it up. But now I still don’t know anything.
Can anyone point out where those functions get defined or how they work? Are those some functions that come within UE4 since I can’t find it neither in the .h nor in the .cpp file so I thought it might be inside one of the many includes of headerfiles.
Sorry if this might be a dumb question but I am just starting out using UE4 and C++.
Thanks in advance!
Edit: I did make a post on Reddit about this. Just in case somebody is upset because of cross-posting. Didn’t get any answers there so far and thought, here might be a better place to ask.