# 2d Side Scrolling End Wall Sliding

**URL:** <https://forums.unrealengine.com/t/2d-side-scrolling-end-wall-sliding/363648>\
**Category:** Blueprint\
**Tags:** slide, unreal-engine, UE4, Blueprint, question\
**Created:** [July 11, 2016, 2:35pm UTC](https://forums.unrealengine.com/t/2d-side-scrolling-end-wall-sliding/363648 "2016-07-11T14:35:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![INeedFerrets](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@INeedFerrets](https://forums.unrealengine.com/u/INeedFerrets)\
**Post date:** [July 11, 2016, 2:35pm UTC](https://forums.unrealengine.com/t/2d-side-scrolling-end-wall-sliding/363648/1 "2016-07-11T14:35:37Z")

</div>

Hey everyone,

I’m fairly new to unreal and I am looking to have a wall sliding and jumping mechanic. This is currently what I have for my blueprint:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/8/a/8ab12ecddae2692887cd4d21b4f1d6df7e9ad49e.jpeg) ](https://i.imgur.com/l4KsVFM.jpg)

I am using the Event Hit for now but I am open to changing the Event called for the start of the slide. What I am looking for is an event to trigger when I am no longer hitting the wall.

Thank you very much for reading and I’d be happy to answer any questions.

Ferrets
