2D Platformer Project + Game Feel/Juice

Hey all,

A little shameless promotion here… I’m starting up a new tutorial series after my previous one has received some very positive response.

I’m hoping to make my new series a little different from what is already out there. As well as guiding people from a to z of designing a fleshed out 2D platfomer (the end result should be akin to a small Megaman level), I will be focusing on good development techniques and adding in what is being called game feel to bring the prototype to life.

I know a lot of this type of thing has been covered in GameMaker which I find makes for some very unique feeling tutorials, prototypes and demos when you look for content in that engine and I hope to help in brining that same feeling to UE4.

Check out the first couple of videos here:

More to come very soon.