2D Flipbook not playing after being set in blueprints

I have a mechanic where an animation plays after a button is pressed, I want to make sure that the full animation plays in the event of a player spamming the button but when I set the flipbook to the attack animation it doesn’t play, here is my blueprint flow, can anyone give me some pointers?[ATTACH=JSON]{“data-align”:“none”,“data-size”:“full”,“data-tempid”:“temp_184549_1582613439633_547”}[/ATTACH]