2D Death and Input Disable On Collision With Spikes

Hi, I’m very new to Unreal Engine 4 and I decided to make a Side-Scroller as my first game. The problem is, I can’t find any good tutorial to help with switching flipbooks on collisions with different Actors. I have made a Spikes actor and I want to make it so that when the player comes into contact with the spikes, it switches the flipbook to the death animation, and disables the inputs, which are the arrow keys and space bar. Here is the event graph.
P.S I deleted the custom event that isn’t attached to anything.