2d Character always defaults to the same direction

I am trying to get my character to simply face the correct way after moving, such as facing right after walking right, and facing left after walking left. My character however always defaults into facing right. I have tried looking at some online resources as a reference, but haven’t been able to have any luck.

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Hey there, you dont seem to be updating bIs Moving Right, your moveright should be somethign like this: