Error when building Editor for mac

Hello,

I am trying to build Editor for mac, I followed instructions from here:

https://github.com/MobileTouchGames/UnrealEngine

and I get

-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: /Users/mobiletouch/Desktop/UnrealEngine-4.4/Engine/Plugins/OculusRift/Binaries/Mac/UE4Editor-OculusRift-Mac-Debug.dylib
Cumulative action seconds (12 processors): 0.00 building projects, 6764.45 compiling, 0.00 creating app bundles, 0.00 generating debug info, 50.34 linking, 0.00 other
UBT execution time: 750.33 seconds
Showing first 200 notices only
Command /Users/mobiletouch/Desktop/UnrealEngine-4.4/Engine/Build/BatchFiles/Mac/Build.sh failed with exit code 2


Any Ideas how to fix it ? Thank you.

Before I tried to build, I found this:

and it seamed problem was similar, so i downloaded oculus SDK. error described above is with latest Oculus SDK.

Hey Titirez5,

You can download latest dependencies from 4.4.1 release and use those with your 4.4.0 build. Grab ones from this page:

https://github.com/EpicGames/UnrealEngine/releases/tag/4.4.1-release

Apply those to same place you did previous ones, using Option-drag and Keep Newer when asked.

That should work. Please let me know if it does not. Thanks!

Yes, it worked, thank you.