TriAxis Games - Stencil Works (Post VFX Utilities)

StencilWorks – High-Fidelity Post-Processing for Depth & Stencil Buffers in UE5

Eliminate jitter, upscale quality, and unlock powerful new effects from your depth and stencil data.

StencilWorks is a specialized Unreal Engine 5 plugin designed to stabilize and enhance SceneDepth, CustomDepth, and CustomStencil buffers when used in post-processing after TSR (Temporal Super Resolution). Without correction, these buffers suffer from low-resolution artifacts, temporal instability, and flickering — degrading the quality of outlines, depth-based fog, masking effects, and more. StencilWorks solves this with intelligent temporal accumulation, reprojection, and adaptive upscaling tailored for high-performance post effects.

In addition to stabilization, StencilWorks introduces a novel Closest Stencil Distance Field Generator. This system provides per-pixel access to:

  • The closest point on the stencil mask (for each of the 8 stencil bits),

  • The signed distance to the nearest edge (positive outside, negative inside),

  • And the directional vector pointing toward the closest edge.

These powerful tools enable a range of new visual effects:

  • Soft outlines that adapt to camera movement and resolution,

  • Distance-based glows or fades around masked objects,

  • Fluid-aware edge detection and interaction zones,

  • Or any effect that benefits from smooth, screen-space spatial awareness of stencil-defined objects.

Whether you're building stylized visuals, gameplay-driven post effects, or cinematic-quality rendering tools, StencilWorks provides the temporal and spatial fidelity necessary for modern pipelines in Unreal Engine 5.