Ok so, im currently making an fps game, 2 teams against each other, simple as that. But the asset i use uses some weird code on how the player spawns, and which color he uses. Well, can i somehow make it so the blue team spawns with a specific character mesh, and the red with its own?
Thanks!
(this might not even be the code im kinda confused)
I believe you’re looking for something like this:
https://answers.unrealengine.com/questions/231526/how-i-can-change-character-mesh-to-another.html