# 14,000 lux!

**URL:** <https://forums.unrealengine.com/t/14-000-lux/485285>\
**Category:** World Creation\
**Tags:** light, sky-sphere, unreal-engine, question\
**Created:** [June 23, 2021, 8:07pm UTC](https://forums.unrealengine.com/t/14-000-lux/485285 "2021-06-23T20:07:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![deadlimouse6](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@deadlimouse6](https://forums.unrealengine.com/u/deadlimouse6)\
**Post date:** [June 23, 2021, 8:07pm UTC](https://forums.unrealengine.com/t/14-000-lux/485285/1 "2021-06-23T20:07:50Z")

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I have a problem with getting the light intensity. For reason unbeknown to me, I don’t know why I have to set my light intensity(all light types, directional, point light) ultra high, like 14,000 before it looks like there is light and it looks correct.

I think I have a setting that is wrong, but I don’t know what it is. Can somebody please kindly help me and tell him what is wrong with my lights?

I got the Dynamic volumetric sky, but the time of day is tie to my light intensity, so with my light setting like this, the sky doesn’t work properly…
