1024 lightmap density enough for complex objects?

Hey Guys,
Thanks for the reply and sorry for my delay.

@presto423 you’ve given me a ton of great insight and approaches.
Many of the things you’ve said will give me different things to try and I super appreciate the detail of your post. 100 thanks my friend.
Thanks also for the modeling / edge loop suggestions, and for the potential axis conflict between Blender and UE4. I go do some research on that right now.

@Trucabulles thanks to you too. Appreciate the quote and tip. I will look at instancing now.