Hello,
I found what can only be a bug in “BPRemoteInventoryAllowRemoveItems”.
Preventing an item from being removed works, however while a player cannot drag it out he can still drop it using the hotkey or button.
This seems to defeat the purpose of the function altogether as it can be circumvented entirely this way.
Regarding inventory functions it would also be nice if the “Notify” functions would also provide a reference to the manipulating player, which could optionally be null if the manipulation was done via graph. It would make modding storages easier and would require less additional checks and would not force us to prevent multiple accesses at the same time.
Thank you!