When moving along a track, my vehicle pixelates around its edges:
This occurs when my vehicle is moving at considerable speeds, but moving more slowly completely ruins the feel of the race. I’ve tried removing AA, but it only decreases the pixelization while still distorting the vehicle edges. Any suggestions for fixing this problem?
I think that is due to the Dither Temporal AA, Are you using 4.10.0 ?
The Temporal AA is supposed to be fixed in a hotfix, You could change the AA method in the “Rendering” category of the project settings to FXAA
You may be able to use the material system to implement another AA method, But I don’t know how you would go about that other then getting papers and whatnot on other AA methods.
I switched to FXAA and it looked about the same. Decreased the scale of everything (and speed) and it’s much less noticeable but definitely still there: