[GearVR] We Come In Peace


Finally our two man team project “We Come In Peace…” made it to the Games section in the Oculus GearVR store :slight_smile: One of the first indie free time only dev UE4 releases there we think

Feel free to drop any questions, feedback or ideas :slight_smile:

Done entirely in blueprints starting with 4.7 migrating to each new version until 4.11 when the engine became ‘release-able’ for GearVR and included instancing for mobile :slight_smile:
Unfortunately could not use the binary though since it still does not include this Android Volume blueprint node: [Gear VR] How to do the required volume UI? - Programming & Scripting - Unreal Engine Forums

We Come In Peace… is now a full game!:

  • 8 Planets to unlock
  • 8 Unique Guns to unlock
  • Two upgrade paths to tackle increasingly difficult waves
  • 5 Mission types to test your skill and earn additional XP for drone upgrades
  • Make Combos for even more XP
  • More UFOs than you can handle!
  • Oculus SDK 1.0 & Marshmallow support
    Keep the solar system safe using all new immersive hologram solar map!

Hi,i had already install the plugins which is called “LE Extended Standard Library”,but i still can’t enable the Volume UI in my GearVR app,so could you please help me a little…

thanks!