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Thread: Google Analytics Provider Plugin

  1. #1
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    Google Analytics Provider Plugin



    Google Analytics Provider Plugin (for all platforms!)

    Google Analytics Provider integrates out-of-the-box Google Analytics into Unreal Engine project and is compatible with all platforms. It fully implements the Unreal Analytics Provider system so you can use all available features exposed by this, including Analytics Blueprint Library. It's useful for tracking events and screens, real-time sessions tracking, registering in-app purchases, user progression, automatic reporting errors, exceptions, crashes, etc.

    Required Unreal Engine 4.10 or above because of Android Plugin support!

    Current plugin version: 2.5.2
    User Guide: https://gamednastudio.com/plugins/docs/GoogleAnalytics_UserGuide.pdf



    Buy now on Sellfy (20% OFF): https://sellfy.com/p/oLbJ/
    Buy now on Marketplace: https://www.unrealengine.com/marketplace/google-analytics-plugin


    FEATURES:
    ★ Four special nodes only for Google Analytics Provider plugin: Record Google Event, Record Google Screen, Record Google Social Interaction, Record Google User Timing
    ★ Implements Unreal Analytics Provider system
    ★ All features are exposed to Blueprints
    ★ Supports gameDNA installer. No more downloading SDKs and creating packages on your own!
    ★ Out-of-the-box for all platforms.
    ★ Works with Blueprint-only & source code projects.
    ★ Works with Launcher & GitHub UE4 versions.
    ★ Real-time sessions tracking (you can see who is currently playing your game!)
    ★ Tracking events and screens
    ★ Registering In-App Purchases
    ★ Registering user progression
    ★ Sending info about age, gender, location and interests
    ★ Automatic errors, exceptions and crash reporting
    ★ Automatic system info tracking (e.g. device, operating system, app version)
    ★ Automatic caching events when user is offline and send them to Google Analytics when user is online
    ★ Campaign measurement
    ★ Social interactions
    ★ User timing
    ★ Custom dimensions and metrics
    ★ And more features provided by Google Analytics


    WHAT YOU GET:
    ★ Full source code available on GitHub private repo!
    ★ Compatible with all UE4 platforms (all-in-one)
    ★ Easy plugin setup
    ★ All future updates
    ★ Support via e-mail


    Plugin is used in our mobile game CHASERS:




    You can download example project at the following address: https://github.com/gameDNAstudio/ExampleProjects


    Facebook: https://www.facebook.com/gameDNAstudio
    Twitter: https://twitter.com/gameDNAstudio



    Plugin trailer:












    Last edited by gameDNA studio; 08-20-2017 at 04:12 PM.

  2. #2
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    I've just bought it and this is awesome! Indeed works out-of-the-box Thank you

  3. #3
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    Infiltrator
    Join Date
    Dec 2015
    Posts
    10
    Bought this plugin yesterday. By following the instructions on the PDF I was able to setup and have Google Analytics running on my Unreal App very quickly and with a lot of ease. Everything works as advertised and it's pretty easy to use both in code and through BluePrints.

    Thanks for the plugin!

  4. #4
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    This looks like a promising replacement for what has been a nightmare trying to integrate Flurry with Unreal... we'll more than likely buy this when back in the studio in the new year. Thanks!

  5. #5
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    will this work on PC as well?
    How to create first person shooter game from scratch. Lots of tutorials: http://www.shootertutorial.com - celebrating 50th Tutorial!

  6. #6
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    Quote Originally Posted by intoxicat3 View Post
    will this work on PC as well?
    Currently only on iOS & Android but I will add PC support in January 2016
    Last edited by gameDNA studio; 12-26-2015 at 08:51 AM.

  7. #7
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    Google Analytics Provider Plugin is now compatible with all UE4 platforms! :-)
    Buy now: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 07-22-2016 at 04:17 PM.

  8. #8
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    Big thumbs up from Space Dust Studios, this made adding Google Analytics to Space Dust Racers incredibly easy. I was able to instrument our game to track player flow in just a few hours thanks to the helpful tutorial included. I'm guessing this has saved us a week of engineering time, and has given us the insights we'll need to focus our update efforts the game has released, so I consider this a total bargain.

    One gotcha for anyone wanting to use this on PC - make sure in Google Analytics you create a Website property, not a Mobile App property.

    We've tested it out on PC, and also verified it compiles on XBO/PS4 for anyone else interested... there was one trivial compile fix which I've notified the devs about, but you can fix it yourself in 2 seconds so not a big issue.

    Also the devs were very quick to respond to a support email (on NYE no less!) so I'm a very happy customer. Thanks again gameDNA!
    Lead Gameplay Developer at Space Dust Studios/Varkian Empire (@butterparty)
    Obliteracers: Thread // Blog // @obliteracers // Facebook // Reddit // Steam

  9. #9
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    Champion
    Join Date
    Mar 2014
    Posts
    635
    Good idea!

    PS: Google is watching you everywhere...even in the UEngine, take care!

  10. #10
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    You can download update 1.2 from your Sellfy dashboard.


    I've contacted with Epic and they told me that they are attempting to add plugins support to the Marketplace within the year so until that the only way is buy it on Sellfy.

    Buy on Sellfy: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 02-21-2017 at 04:30 PM.

  11. #11
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    Google Analytics plugin now works with both Blueprint-only & Source code projects!

    Great news! No longer any limitations!

    You can download updated version from your Sellfy dashboard or simply change only one line in GoogleAnalytics.uplugin file:
    from:
    Code:
    "EnabledByDefault": true,
    to:
    Code:
    "EnabledByDefault": false,
    and that's all!

    In conclusion, Google Analytics plugin now works with Blueprint-only & Source code projects on Launcher & GitHub UE4 versions!

  12. #12
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    Update for UE 4.11 Preview 3 just released + new TrackingId nodes!

    You can now change Tracking Id at runtime!




    You can download plugin from your Sellfy dashboard: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 02-21-2017 at 04:30 PM.

  13. #13
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    Can confirm that we're now using this in production, and it's friggin fantastic. Exactly how it should be done.

    10/10 would buy again!

  14. #14
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    Quote Originally Posted by TheJamsh View Post
    Can confirm that we're now using this in production, and it's friggin fantastic. Exactly how it should be done.

    10/10 would buy again!
    Thank you for appreciating! It's very pleasant

  15. #15
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    Now every buyer receives access to the private plugin repository on GitHub!


    You can now track code changes and download binary releases for different Unreal Engine 4 versions (now for 4.10 and 4.11)


    If you want to access to the repo, you can buy plugin on Sellfy: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 02-21-2017 at 04:31 PM.

  16. #16
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    Shooter Tutorial wrote awesome tutorial about adding Google Analytics Plugin to your project! I very recommend to read this.

    Check it out: http://shootertutorial.com/2016/02/06/adding-google-analytics/


    Last edited by gameDNA studio; 07-22-2016 at 04:18 PM.

  17. #17
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    Google Analytics Provider 1.3.1 released!


    CHANGELOG:
    - Fixed sessions for Universal platforms
    - Language tracking
    - Detecting device resolution

    You can download update from your Sellfy dashboard or GitHub repository

  18. #18
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    Samaritan
    Join Date
    Sep 2015
    Posts
    124
    Is it possible to get data with this plugin about players in form of heatmap (where players are most frequently in our world/map; which places are dead and noone visit them etc)? Something like this https://udn.epicgames.com/Three/rsrc/Three/GameStatsVisualizerReference/Heatmap.jpg
    or
    https://i.ytimg.com/vi/gI17l6mrmiM/maxresdefault.jpg

  19. #19
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    What is the expected implementation in the context of a dedicated-server-hosted multiplayer game? I assume the calls should be made only on the server, but should I call start session for each connected user?

  20. #20
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    Quote Originally Posted by Sadaleus View Post
    Is it possible to get data with this plugin about players in form of heatmap (where players are most frequently in our world/map; which places are dead and noone visit them etc)? Something like this https://udn.epicgames.com/Three/rsrc/Three/GameStatsVisualizerReference/Heatmap.jpg
    or
    https://i.ytimg.com/vi/gI17l6mrmiM/maxresdefault.jpg
    Unfortunately it's not possible Google Analytics doesn't provide this feature.


    Quote Originally Posted by ChrisO View Post
    What is the expected implementation in the context of a dedicated-server-hosted multiplayer game? I assume the calls should be made only on the server, but should I call start session for each connected user?
    You should start session for each connected user.

  21. #21
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    Google Analytics Provider 1.3.2 released!

    CHANGELOG:
    - Added encoding strings for HTTP requests
    - Fixed crash when Analytics is started before the viewport has been created
    - Send info about start session even getting system info was failed

    Thanks to Constan7ine for contributions! <3

    You can download update from your Sellfy dashboard or GitHub repository
    Last edited by gameDNA studio; 02-15-2016 at 04:50 PM.

  22. #22
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    Google Analytics Provider 1.3.3 released!

    CHANGELOG:
    - Added binaries for Mac OS X

    You can download update from your Sellfy dashboard or GitHub repository: https://sellfy.com/p/oLbJ/




    CASE STUDY: Obliteracers
    Obliteracers out now on Steam and uses Google Analytics Provider plugin! Awesome!



    You can see Tweet here: https://twitter.com/Obliteracers/status/702394505069240320
    Last edited by gameDNA studio; 02-21-2017 at 04:31 PM.

  23. #23
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    Google Analytics Plugin Wiki on GitHub has just created!

    I've just created wiki page for Google Analytics Plugin on GitHub Simply click "Wiki" tab and explore new learning resources

    If you have any questions, I'm ready to answer
    Last edited by gameDNA studio; 07-22-2016 at 04:22 PM.

  24. #24
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    HAPPY SPRING HOLIDAYS!

    During Spring Holidays 10% discount on Google Analytics Provider plugin!


    Buy now: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 02-21-2017 at 04:32 PM.

  25. #25
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    Update for Unreal Engine 4.11

    I've just released plugin binaries for final Unreal Engine 4.11 release.
    You can download it from GitHub repository or your Sellfy dashboard.


    If you haven't owned it yet, you can buy now on Sellfy: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 07-22-2016 at 04:24 PM.

  26. #26
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    Please give me some feedback what can I improve or what features can I add to this plugin so I'll consider this and maybe update Thanks!

  27. #27
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    Can't compile, already emailed the plugin says it is missing a .lib

  28. #28
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    Quote Originally Posted by ParaPup View Post
    Can't compile, already emailed the plugin says it is missing a .lib
    Developer was amazing at helping me fix this error and the error was user error I was the issue.

    So far the plugin works right out of the box I had Google Analytics working in a day. Way better than the Yahoo one.

    And the support via email while not an instant reply he takes the time to find the problem and his always right.

    So thank you very much, I recommend this product.

  29. #29
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    Quote Originally Posted by ParaPup View Post
    Developer was amazing at helping me fix this error and the error was user error I was the issue.

    So far the plugin works right out of the box I had Google Analytics working in a day. Way better than the Yahoo one.

    And the support via email while not an instant reply he takes the time to find the problem and his always right.

    So thank you very much, I recommend this product.

    I'm glad that it's working. Awesome!

  30. #30
    0

    Google Analytics Provider Plugin 1.5 Preview for UE 4.12 Preview 4!


    I've just released plugin binaries for Unreal Engine 4.12 Preview 4.
    You can download it from GitHub repository on releases tab.



    This release additionally provides ability to install plugin in engine plugins directory (not only game plugins directory as before).

    If you find any bug, feel free to report it

  31. #31
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    Update for Unreal Engine 4.12

    I've just released plugin binaries for final Unreal Engine 4.12 release.
    You can download it from GitHub repository or your Sellfy dashboard.


    If you haven't owned it yet, you can buy now on Sellfy: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 07-22-2016 at 04:25 PM.

  32. #32
    0
    Supporter
    Join Date
    Jun 2015
    Posts
    3
    Amazing plugin! Easy to set up and easy to use. I'm glad that I found this plugin, it saved me from so much trouble.
    Also very friendly, helpful and quick support.
    I recommend this plugin to everyone who wants to know what's up with his/her game!

  33. #33
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    Cool



    Google Analytics Provider Plugin 1.5.1 released!


    CHANGELOG:
    - SDK updated to the newest version
    - Fixed crash on iOS 8



    You can download update from GitHub repository or your Sellfy dashboard.


    If you haven't owned plugin yet, you can buy it now on Sellfy: https://sellfy.com/p/oLbJ/
    Last edited by gameDNA studio; 07-22-2016 at 04:25 PM.

  34. #34
    0
    Supporter
    Join Date
    Feb 2016
    Posts
    2
    Just brought it. Got it working within an hour. Truly amazing quality!

  35. #35
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    Quote Originally Posted by icojk View Post
    Just brought it. Got it working within an hour. Truly amazing quality!
    Thank you! :-) I'm glad that you were able to integrate it in simple way.

  36. #36
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    Cool



    Google Analytics Provider Plugin 1.6 for UE 4.13 final release!


    I've just released plugin binaries for Unreal Engine 4.13
    You can download it from GitHub repository on releases tab.


    If you haven't owned it yet, you can buy now on Sellfy: https://sellfy.com/p/oLbJ/

    Thanks to new AAR imports feature in UE 4.13, no more additional SDKs for Android are needed!

    If you find any bug, feel free to report it
    Last edited by gameDNA studio; 02-21-2017 at 04:33 PM.

  37. #37
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    Does this work on a PC game that uses steam? I could really use some analytics for my games. Every analytics tool i see its for mobile, and steam stats arent really meant for indepth analytics. Also, im using modified source versions of the engine, does the plugin work in those too?
    Last edited by vblanco; 09-04-2016 at 10:43 AM.
    UDK and UE4 programmer and Unreal engine 4 betatester. Currently working on commercial VR games.
    Deep knowlegde of C++ and blueprints.
    Games released, Deathwave, VRMultigames, DWVR:
    http://store.steampowered.com/app/463870
    http://store.steampowered.com/app/500360
    http://store.steampowered.com/app/520750

  38. #38
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    Quote Originally Posted by vblanco View Post
    Does this work on a PC game that uses steam? I could really use some analytics for my games. Every analytics tool i see its for mobile, and steam stats arent really meant for indepth analytics.
    Yes, it works! Many people use this plugin on their PC and console games.

  39. #39
    0
    Very well, ill buy it and try it on my steam games.
    UDK and UE4 programmer and Unreal engine 4 betatester. Currently working on commercial VR games.
    Deep knowlegde of C++ and blueprints.
    Games released, Deathwave, VRMultigames, DWVR:
    http://store.steampowered.com/app/463870
    http://store.steampowered.com/app/500360
    http://store.steampowered.com/app/520750

  40. #40
    0
    Google Analytics Provider Plugin 1.7 Preview for UE 4.14 Preview 2!


    I've just released plugin binaries for Unreal Engine 4.14 Preview 2.
    You can download it from GitHub repository on releases tab.



    If you find any bug, feel free to report it

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