it's time to bring this thread back, now on these forums. I've been posting my stuff only into twitter lately but I'd like to expand it to gain a little more focus - especially as the game is only some months away from completion
Elium - Prison Escape is a single-player medieval-fantasy action dungeon crawler.
It combines skill-based melee combat with dungeon exploration in randomized environments.
Here's a rundown of some of the major features:
- 1stPerson / 3rdPerson melee action combat: Fight with a sword, equip a shield, use your fists or even resort to fight with objects around you.
- Action and Stealth playing styles: Hide in the shadows, turn off lights and sneak past enemies, or take your opponents by force
- Alone or with help: Explore and fight on your own or rescue other prisoners to aid in your escape
- Random dungeon generation: a new level layout every time the game is played, assembled from a set of hand-crafted areas
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This is some of my latest progress, a torture room with a prisoner. the cool thing is the prisoner hangs to the chain but they both have ragdoll physics
I was happy that this picture made the IOTD on gamedev