This is a project i was working on this semester of university along side other units. It is not completely accurate or to scale but i enjoyed the way it turned out
It looks really good my man! The lighting is pretty believable and the atmosphere is top notch! It looks like it came straight off the show.
thanx a lot man…poured my heart and soul into it :’)
Nice work! =)
Hahha this is crazy! It looks great! I’m not even a huge fan of Friends but I had to watch the whole video through. I wonder if you could make a 3D video? Youtube has that feature now, and you can scroll through a room while the video plays. Is Seinfeld next?
Texturing with Decals
Some of the texture work i did was through decals. More specifically all the dirt. Just wanted to get a second opinion if you guys think this was a good way to go about doing it or should i straight up have just put the detail on the texture maps of the assets.
Hmm. As far as I remember Monica was obsessed with cleanliness - that stove doesn’t look like it belongs to her
Looks great! Placing dirt as decals should be good for modularity and re-usability of assets. As far as I remember there were some progress on getting volumetric decals into UE4.