[UNPAID] Networked RTS Practice Project – Novice to Intermediate
Project Title:
Unknown
Description:
Working out how to make a medieval/fantasy RTS in blueprints. Looking for someone who is interested in accomplishing something similar. This is a learning project primarily to help better understand UE4 with the potential to grow into something bigger. Current time commitment for myself is approx. 20 hours a week.
Includes:
Working with AI behavior Trees for basic game logic
Gathering resources, building armies, attack opposing players.
Team Name:
Unknown
Talent Required:
Desire to learn
Understanding of the basics in UE4
Some sort of weekly commitment
Website:
Unknown
Contact:
E-mail: PM for e-mail
Skype: Freestyledork
What exactly are you looking for help with? Is it just the framework and programming of “Working with AI behavior Trees for basic game logic
Gathering resources, building armies, attack opposing players.”
Or do you need other things? Looking to put a full team together?
Ideally I would like to put a team together to build a full game. Right now I would think working on the framework would be the highest priority, however as I am just learning I could be wrong. Building on wanting to put a team together… I would think someone who is multi-dimensional or doesn’t have a single focus would be better for the project. That said, at this stage I would be happy to collaborate with anyone who has a similar mindset. Currently I am working on setting up the menu/ lobby system. I have a very simple team set up with win/loss conditions replicating nicely. If there is something I didn’t address please let me know ill do my best to clarify.
Still working on the project if anyone is interested. Also would welcome some criticism from any more experienced ue4 users who would be interested in advising.
Hi, are you considering build a prototype first? I’m an UE4 beginner with no game development experience, I can do some blueprint/C++, still learning. I’d like to do something simple and solid that can go to my pro-folio.