User Tag List

Page 1 of 2 12 LastLast
Results 1 to 40 of 49

Thread: AAA Quality Shotgun Asset Packs from Ironbelly Studios

  1. #1
    0

    AAA Quality Shotgun Asset Packs from Ironbelly Studios

    Be sure to Subscribe to this thread to get all the latest updates! https://forums.unrealengine.com/subs...iption&t=91736

    The American Classic 870 is for SALE on the Marketplace: https://www.unrealengine.com/marketp...n-classic-pack



    The Striker Shotgun is now for SALE on the Marketplace: https://www.unrealengine.com/marketp...r-shotgun-pack



    The Benelli SuperNova Shotgun is now for SALE on the Marketplace
    : https://www.unrealengine.com/marketp...a-shotgun-pack



    Check out the demos:




    FAQ'S:
    1. Are the first person arms compatible with the Epic standard rig?
    Yes, there is an extra bone that won't transfer over but also won't cause any trouble or errors. The arms are also interchangeable with any weapon pack purchased from IB.

    2. Will you be releasing other weapons in 3-packs? Yes- we've gotten some feedback from folks that purchase one weapon before we've released a 3-pack. We completely understand and are working hard to get the 3-packs up as quickly as possible to give you more options. We are also adding all kinds of good stuff in the 3-packs like extra animations, attachments and extra functionality with future updates planned that include texture variations!

    3. Are the animations in the demo the same that are available in the weapon pack?
    Yes, the blueprint folder in the weapon packs has the same animations we show off in the demo video.

    4. Can the weapons be used in 3rd person?
    We include 3 LOD meshes of each weapon so you could just use LOD2 and reduce the texture resolution and/or simplify the shader for your third person game.
    _____________________


    All of the Ironbelly asset packs come with First Person Arms, are fully rigged with 5 animations, 4K textures (Base Color, Metalness, Roughness, Normal Map, Ambient Occlusion), multiple LODs and separate meshes perfect for customization. If you are trigger happy like us and looking for Ultra High AAA Quality Pistols, we're live up on the Marketplace:https://www.unrealengine.com/marketp...0Studios%20Inc

    Here's the full list of shotguns we're working hard on:

    Take a shot and reply with thoughts on which of the above you'd want to be released first, or included in a 5-pack!


    And of course, if you need a custom model, rig, animation, or anything else, swing on by www.IronbellyStudios.com and hit us up via our contact form or directly request a quote from quote.ironbellystudios.com.
    Last edited by Ironbelly; 02-28-2017 at 01:50 PM. Reason: Modern Weapons Demo
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  2. #2
    0
    Luminary
    Join Date
    Mar 2014
    Posts
    1,731
    Hummm

    Looking at the marketplace as well as other sources I feel that weapons should be sold as individual packages as to the demands for both quality as well as value added features.

    The issue I feel is the main problem is repetitive elements with in a packed price asset where the one thing you do want also includes a bunch of stuff you really don't want or need. It's like how music use to be sold where you have to by the expensive CD to get the one track you want instead of the 99 cent price you can purchase off I tunes.

    So my vote would be 1 weapon per package and to your benefit the shelf life would be longer as more and more combo-packages appear making it tougher to justify the purchase cost.

    Besides an assets that is art novates impulse purchases just like I purchased the M1A4, I have more than a few M4's thank you very much, and if this shotgun looks as sexy as your other products I would buy it just to have it.

  3. #3
    0
    Hey FrankieV! Thanks for the feedback, that's really good stuff to hear. Certainly every weapon will be available individually, for those who want to go the "itunes" method of single song (er, gun) purchasing. Packs are a mix of bulk discount and a lower 'purchase' barrier.

    The shotguns will certainly look sexy, we have some badass PBR wizards over here that sit up into the wee hours of the night meticulously going over these weapons looking for ways that we can make them more realistic than anything people are used to seeing in AAA games but at a price that indies can afford. Bit by bit we're leveling the playing field for all of the underdogs in this industry!
    Last edited by Ironbelly; 11-19-2015 at 07:44 PM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  4. #4
    0
    Luminary
    Join Date
    Mar 2014
    Posts
    1,731
    Well I did give you a thumbs up on your 44 and I purchase the 9mm as well but as feedback the overall quality at their current price is more than fair once one takes into consideration the time saving value added additions. As a content artists I'm always on the look out for assets that I can use to fill out the holes in my kit and as an animator always looking for the bargain matched animations, with fair use licensing, just as a painter would shop for paint but have no real use for at the moment. Over the years of collecting that's a lot of stuff.

    As a perspective and as the team animator the first thing I did was to rip the animations to FBX, imported into Motion Builder, and retargeted the animation data to our custom player rig which took all of about 20 minuets. As you probably know this is a HUGE time saving as to the requirement of implementation based on you making the package for $14.99 and me having to sped an equal amount of time duplicating the level of quality. Overall I'm rather encourage to see that the time saving requirements is starting to show up.

    By the way nice touch adding the 1st person hands.

  5. #5
    0
    4K textures (Base Color, Metalness, Roughness, Normal Map, Ambient Occlusion), multiple LODs and separate meshes perfect for customization.
    These are the type of assets I've been advocating for in Marketplaces that sell content to the masses for years.

    I desire Entities in my game to *appear* unique in someway and I believe high quality Assets designed to be customized (modular, interchangeable, extensible) can achieve this. Thus, I only purchase modular asset packs. I've been patiently waiting for 3D Asset Authors to release customization-ready 3D Entities such as Characters, Weapons, Vehicles, etc.

    We're starting to see new collaborations between Artist and Programmers like (RBrown & Nightasy) and (Almighty_ gir & Kashaar) Teaming-up to create Modular 3D Assets and Blueprint-based Assembly Systems for complete plug & play Content Management Systems. I predict other Content Artist producing supplemental Parts Packs compatible with pre-existing assets for such systems. Even if its a specialized asset, supplemental add-ons would help Devs like me.

    Modular Entities + Supplemental Parts Packs + Embedded-able Assembly Applications = A Paradigm Shift in what and how content is produced for the Marketplace.

    It took over 10 years, but, FINALLY... Content Authors are hearing my pleads. I truly appreciate Content Authors who understand Game Developers like me. So Please take my money. Thank you.
    TheGameDevStore.com | TheGameDevStore.VR: MMO + Interactive Asset Store + RPG|FPS Game Layer w/ VR Support.

  6. #6
    0
    Luminary
    Join Date
    Mar 2014
    Posts
    1,731
    Oh and P.S.

    If next time you value add a set of female hands I would not think twice even if I need the shotgun or not as we are in need of a realllyyyy nice set of female hands and then we can finish kitting out our weapon selection.

  7. #7
    0
    Quote Originally Posted by TechLord View Post
    These are the type of assets I've been advocating for in Marketplaces that sell content to the masses for years.

    I desire Entities in my game to *appear* unique in someway and I believe high quality Assets designed to be customized (modular, interchangeable, extensible) can achieve this. Thus, I only purchase modular asset packs. I've been patiently waiting for 3D Asset Authors to release customization-ready 3D Entities such as Characters, Weapons, Vehicles, etc.

    ......

    It took over 10 years, but, FINALLY... Content Authors are hearing my pleads. I truly appreciate Content Authors who understand Game Developers like me. So Please take my money. Thank you.
    Yep, we had a collaboration of sorts on these weapons, although it was a bit one sided as we took the lead to make sure everything we make is 100% compatible and tested with Kubold's very popular animation pack. We are also in discussions with some upcoming SFX and VFX packs to get everything setup and tested there. But moving forward we are definitely open to any collaborators that want to chat about getting our weapon library into their packs.


    Quote Originally Posted by FrankieV View Post
    Oh and P.S.

    If next time you value add a set of female hands I would not think twice even if I need the shotgun or not as we are in need of a realllyyyy nice set of female hands and then we can finish kitting out our weapon selection.

    You'll be happy to know that work on the hands is well underway already, what color nail polish were you looking for?



    Here's a general update on the shotgun, retopo work is done, and basic textures have been created. Still a long ways to go getting the rest of the textures made and applied but it's coming along

    Last edited by Ironbelly; 12-10-2015 at 12:49 PM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  8. #8
    0
    Luminary
    Join Date
    Mar 2014
    Posts
    1,731
    Quote Originally Posted by Ironbelly View Post
    You'll be happy to know that work on the hands is well underway already, what color nail polish were you looking for?
    Well a value added must have is gloves both finger and fingerless. Gets rid of the flesh on metal look and makes it easier to hide the clipping.

  9. #9
    0
    Hi sir ironbelly.
    Exiting meshwork.
    Can you tell me please, how long in workhours it takes, to make such a shotgun for example, from scratch to final, with all the "bling bling" you add?
    best regards.
    My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
    UE brings Math back into my life or i am not sure.

  10. #10
    0
    Ok, we've got everything setup in a nice HDRI background and things are pretty much wrapped up on this shotty, hoorah!
    @Luftbauch, in response to your question our weapons typically take anywhere from 60-120 hours to complete including the UE4 and Animation work

    Last edited by Ironbelly; 11-29-2015 at 02:36 PM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  11. #11
    0
    Banned
    Join Date
    Nov 2015
    Posts
    73
    can we have a set of weapons complete with animations, bullet physics and so on? you know, just to place it as actor in the games we make?

  12. #12
    0
    Quote Originally Posted by Xeny View Post
    can we have a set of weapons complete with animations, bullet physics and so on? you know, just to place it as actor in the games we make?
    These are great ideas/features for future packs that we will consider and work into the pipeline, including sound fx. We're still working hard on getting more shotguns ready for the marketplace, including this Supernova, shown here:

    Last edited by Ironbelly; 01-29-2016 at 11:44 AM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  13. #13
    0
    Very nice Shotgun so far
    Last edited by Luftbauch; 11-27-2015 at 01:06 PM.
    My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
    UE brings Math back into my life or i am not sure.

  14. #14
    0
    Thanks Luftbauch, here is some more eye candy as the high poly is now complete and ready for it's retopo



    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  15. #15
    0
    Quote Originally Posted by Xeny View Post
    can we have a set of weapons complete with animations, bullet physics and so on? you know, just to place it as actor in the games we make?
    Sorry for the delayed reply, just have missed it earlier.
    Our plan will be to roll out exactly what you describe, but first we want to focus on getting as many AAA weapons out as possible and then we will systematically go through and add more value to them in terms of by VFX, SFX and physics systems
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  16. #16
    0
    When 007´s gun is "Goldfinger", then your Shotgun is "Silverarm"!
    ^^
    My small game on IndieDB ****** Beams on Twitter ****** Beams on Steam ****** VideoStuff ****** PictureStuff
    UE brings Math back into my life or i am not sure.

  17. #17
    0
    A fun little image where to show our attention to detail with the real Supernova shotgun in the background, ours in the foreground (still not done, but every bit has its place!)

    Last edited by Ironbelly; 12-10-2015 at 12:49 PM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  18. #18
    0
    I am SUPER excited by this shotgun..It may be my favorite model we've made so far. I love how heavy it looks. Certainly not what you want to see when someone kicks your door in (then again, I don't know what I WOULD want to see when someone kicked my door in. Maybe like... a team of models carrying one of those giant sweepstakes checks?)


    Last edited by Ironbelly; 01-29-2016 at 05:43 PM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  19. #19
    0
    We're working hard on the Striker shotgun and wanted to share a low poly textured shot as we refine and get it ready for the Marketplace:

    Last edited by Ironbelly; 01-12-2016 at 10:35 AM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  20. #20
    0
    We are going to strike while the iron is hot with the Striker It's coming a long nicely and will be up in the Marketplace in early 2016!

    Last edited by Ironbelly; 01-12-2016 at 10:34 AM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  21. #21
    0
    Work continues on this shotgun!



    Last edited by Ironbelly; 01-29-2016 at 11:48 AM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  22. #22
    0
    Greetings gents,

    I'm excited for the shotgun releases.

    Can you explain the extra bone situation?

    Best,

    Mike

    michael.g.fiorentino@gmail.com
    Last edited by WrathOfAnna; 01-29-2016 at 04:38 AM. Reason: email

  23. #23
    0
    Can these be used without copyright issues with the real weapon manufacturers? Looking not just at the shapes but the weapon engravings.
    Regards
    Slinky

  24. #24
    0
    Quote Originally Posted by SlinkyMuffins View Post
    Can these be used without copyright issues with the real weapon manufacturers? Looking not just at the shapes but the weapon engravings.
    Regards
    Slinky
    Hey Slinky, great comments and your concerns are completely valid. This is why we've gone and replaced all logos and company names with derivatives to avoid this kind of thing. I believe you would be referrring to the SuperNova screenshots from before and we actually had a conversation with our modeler when he submitted those and made him go back changed everything, rebaked all the textures etc etc. Unfortunately we posted the wrong wip shot as we were making it before these changes were made.. I've updated the thread above and you can see that our shotguns are made by the delicious sounding company 'Belinni' and it's indeed a Suprnova
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  25. #25
    0
    Quote Originally Posted by WrathOfAnna View Post
    Greetings gents,

    I'm excited for the shotgun releases.

    Can you explain the extra bone situation?

    Best,

    Mike

    michael.g.fiorentino@gmail.com
    It's a reference bone for the camera so that you don't have to guess where to put it to work well with the 1p animations(ie: having them appear off screen). Unreal doesn't care if it's there or not though, it will just ignore it.
    Check out this thread for a conversation about it: https://forums.unrealengine.com/show...nbelly-Studios
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  26. #26
    0
    Finally able to show off the near finished version of the Supernova! Time to go grouse hunting... (that's a thing right?)

    Last edited by Ironbelly; 02-08-2016 at 03:39 PM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  27. #27
    0
    When will these be released on the marketplace?

  28. #28
    0
    Hey @WolfTideGames- we submitted the SuperNova at the beginning of Feb, so it should be a few weeks for the approval process, but hopefully it will be up within the month! Thanks for your patience We'll update the thread when we know more!
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  29. #29
    0
    Here's our parts breakdown for the Supernova! As you can see, lots of fun meshes on this one.

    ETA is still sometime in Feb. So it has to be soon!

    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  30. #30
    0
    Last but not least for our Supernova Showcase, some close up shots to see the 4K textures in all their PBR glory.



    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  31. #31
    0
    We're been waiting patiently and now can confirm that the Benelli will hit the Marketplace NEXT week! It will be our first Shotgun up on the Marketplace- hope you like it! More beauty shots to come this week as we get closer to having this baby out there!

    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  32. #32
    0
    And we're LIVE with the Benelli SuperNova Shotgun! This baby is perfect for pumping up any FPS project you're working on! Check out the Sketchfab below to get a closer look!

    Last edited by Ironbelly; 03-31-2016 at 11:12 AM.
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  33. #33
    0
    Looking down the barrel of this shotgun, you can almost picture an EOTech Sight or Laser attachment! We're stoked to share that our attachments pack will be coming out next week!

    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  34. #34
    0
    Excited to share that we've submitted the Striker Shotgun today. It's unique in that it has double the firing capacity as other shotguns of its time because of the large magazine capacity. It's also got a pretty killer rapid-fire capacity as well!

    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  35. #35
    0
    Quote Originally Posted by Ironbelly View Post
    Ok, we've got everything setup in a nice HDRI background and things are pretty much wrapped up on this shotty, hoorah!
    @Luftbauch, in response to your question our weapons typically take anywhere from 60-120 hours to complete including the UE4 and Animation work


    When is this gun out?

  36. #36
    0
    Hey @black cat, work on the American Classic has been slightly delayed. We aren't sure of a submit date, but it always helps us prioritize when we know folks are waiting for it
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  37. #37
    0
    yea gonna pass up on the striker as it will bug my TPP animations due to the handle held in left hand, I suppose I could re-master them all to work properly but more work than I wanted to have to do for a single shotgun, I am also waiting on that American classic for sure though. and that s12 will be much better than the striker imo.
    And just a thought for the s12 maybe have a regular clip and a drum as I've seen them with both.

  38. #38
    0
    Quote Originally Posted by Necro_ABK View Post
    yea gonna pass up on the striker as it will bug my TPP animations due to the handle held in left hand, I suppose I could re-master them all to work properly but more work than I wanted to have to do for a single shotgun, I am also waiting on that American classic for sure though. and that s12 will be much better than the striker imo.
    And just a thought for the s12 maybe have a regular clip and a drum as I've seen them with both.
    Good to know @Necro_ABK, we'll make sure to add the s12 to our list and try to get the American Classic out a bit earlier than planned!
    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  39. #39
    0
    Here's another look at our Striker shotgun which hits the Marketplace next week. We love the barrel on this beaut!

    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

  40. #40
    0
    VERY excited to announce our Striker Shotgun pack is now on the Marketplace. This weapon was incredibly fun to make and animate and while it might not be the most conventional weapon in real life it makes for an awesome and unique addition to any shooter!!

    https://www.unrealengine.com/marketp...r-shotgun-pack

    ~Ryan Wiancko
    Ironbelly Studios- AAA Quality Services at Indie Prices
    Check out our AAA Asset Packs: [ 1P Arms | Pistols| SMG | ARs | Shotguns ]
    UE4 Developer & Service Provider(2D,3D,UI,Animation,VF X,Audio,Code) for PC, Console and Mobile

    Request a quote today:
    http://quote.ironbellystudios.com
    Follow us on Facebook: www.facebook.com/ironbellystudios

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •