4.8 Packaged Game Crash : Assertion Failed

Can anyone please help me figure out how to fix this?

For anyone interested, I found out the problem to be that the game instance class in project settings was null, changing it to my game instance work.

Oh so you solved it yourself :stuck_out_tongue: “NewObject” is function that instantiates new UObject (Same as SpawnActor for Actors) error say that class inputed was null (which figured where it was set to null) ;] I think this could be consider design flaw on UE4 side, it should be default UGameInstace and never be able to set it to null in editor.