I am looking to make a turn based RPG with a fighting system reminiscent of Legend of Dragoon
(if you are unfamiliar with LoD’s Addition system)
I have a pretty good team of artists working on my project with me and my storyline is near complete, it’s just finding tutorials in the unreal engine that are more geared towards turn based RPG.
so I’m looking for help with :
~ Menus (in battle as well as in field, but in battle is more important)
~ Multiple Character stats (I’ve seen tutorials for generating health bars and stats for one character, but I still get lost trying to display more than one health bar and whatnot on the screen at a time. This probably isn’t as hard as I make it seem)
~ Items (making items isn’t hard, its making them stack and readily available from a menu that confuses me)
We’ll just start from there, I hate to feel like I’m asking a lot, but all my “helpers” in unreal pretty much quit on me haha
If you have any idea on how any of this could be done, or if you have blueprints that are generally close to it, please contact me via PM, in this thread, or via email:
^^;