Hey everyone, I’ve been trying to find out information, since some one has to have already asked this before, but maybe I don’t know the right word to look this up.
I want to know about methods you could use to make a world-map level wrap around like a planet would. I’ve been thinking you could probably use chunks of terrain and set them like they would in the faces of a low poly sphere. So the world would actually be a regular flat world, but the chunks would be called in the spherical setup. Though, this is quite not my specialty and I might be dead wrong.
In any case, if someone has any ideas or information about this, I’m all ears =)
Thanks!