好不容易用了代理下载好引擎后,问题又来了。启动不了引擎,说是出现了一个问题,导致程序停止正常工作,求如何解决。

好不容易用了代理下载好引擎后,问题又来了。启动不了引擎,说是出现了一个问题,导致程序停止正常工作,求如何解决。
efa6777d2020257431822ef1fe3bd8046d1c6a35.jpeg

过去一天了 没人回应的。。。。

能不能把你的UE4运行日志贴上来,这样才好判断是什么问题?

你可以在 C:\Users\你的用户名\AppData\Local\UnrealEngine\4.8\Saved\Logs\ 下找到 UE4.log 日志文件

好的 晚上回家看看。谢谢Nata。

这是启动不起来的debug。麻烦帮忙看下 为什么我启动不了引擎83c6c5d8b3d6b0da198324134a784b6ffdb4e17b.jpeg 这个工具我也装了 但是还是打不开。11d1d4194a1240bd191d56114ec089c5b6ac8a2f.jpeg

你贴的错误信息应该是Launcher的错误。 你直接运行 C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor.exe, 看看会不会报错。如果还报错,把你的C:\Users\你的用户名\AppData\Local\UnrealEngine\4.8\Saved\Logs\UE4.log 文件贴上来看看。

之前有碰到过一个情况,就是使用了Astrill之类的VPN的时候,会有一定几率导致launcher Crash,
但是直接运行UE4editor.exe 是没有问题的,你可以看看是开了VPN。

为啥我一直显示请稍等,但一直不下载呢???

再试试,最近cdn加速已经开启了,速度回比较明显的提升

恩恩 我再试试~~~

真的真的,可以下载了 ,好棒啊,终于可以学习了,:stuck_out_tongue: 而且连4.9的测试版都出来了~~~

现在cdn已经起效了,服务器在国内有镜像了,直接访问速度很快

Nicki 我还是老样子啊,总是已停止工作。。。。。已停止一个月没有学习了。 郁闷死了。

nicki 有联系方式么,希望有时间帮忙看看。万分感谢。

这是kitedemo的LOG数据。

在这里可以把你的Log文件作为txt文件,作为附件帖上来,我找人帮你看看。

Log file open, 09/10/19 11:37:18
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine without a game
LogPakFile: Registered encryption key ‘00000000000000000000000000000000’: 0 pak files mounted, 0 remain pending
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.270780
LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ‘’
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleVision
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin LinearTimecode
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin NetcodeUnitTest
LogPluginManager: Mounting plugin NUTUnrealEngine4
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin Firebase
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.22-CL-7053642
LogInit: Engine Version: 4.22.3-7053642+++UE4+Release-4.22
LogInit: Compatible Engine Version: 4.22.0-5660361+++UE4+Release-4.22
LogInit: Net CL: 5660361
LogInit: OS: Windows 7 (Service Pack 1), CPU: Intel(R) Core™ i7-6700 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1060 6GB
LogInit: Compiled (64-bit): Jun 18 2019 03:09:11
LogInit: Compiled with Visual C++: 19.16.27025.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.22
LogInit: Command Line:
LogInit: Base Directory: F:/unreal/UE_4.22/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 23
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Setting CVar [con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [r.setres:1280x720]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [r.VSync:0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [r.RHICmdBypass:0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [r.GPUCrashDebugging:0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:411] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.MinBulkDataSizeForAsyncLoading:131072]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.AsyncLoadingThreadEnabled:0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.EventDrivenLoaderEnabled:1]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.WarnIfTimeLimitExceeded:0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.TimeLimitExceededMultiplier:1.5]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.TimeLimitExceededMinTime:0.005]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.UseBackgroundLevelStreaming:1]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.PriorityAsyncLoadingExtraTime:15.0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsRegistrationGranularity:10]]
[2019.09.10-03.37.19:411] 0]LogConfig: Setting CVar [s.UnregisterComponentsTimeLimit:1.0]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2019.09.10-03.37.19:412] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.MaxObjectsNotConsideredByGC:1]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.SizeOfPermanentObjectPool:0]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.FlushStreamingOnGC:0]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.NumRetriesBeforeForcingGC:10]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.AllowParallelGC:1]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.MaxObjectsInEditor:16777216]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.IncrementalBeginDestroyEnabled:1]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.CreateGCClusters:1]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.MinGCClusterSize:5]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.ActorClusteringEnabled:0]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.BlueprintClusteringEnabled:0]]
[2019.09.10-03.37.19:412] 0]LogConfig: Setting CVar [gc.UseDisregardForGCOnDedicatedServers:0]]
[2019.09.10-03.37.19:412] 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:412] 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SkeletalMeshLODBias:0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.ViewDistanceScale:1.0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.PostProcessAAQuality:4]]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.LightFunctionQuality:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.ShadowQuality:5]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:10]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.MaxResolution:2048]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:2048]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.01]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.DistanceScale:1.0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:1.0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DistanceFieldShadowing:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DistanceFieldAO:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.AOQuality:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.VolumetricFog:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.VolumetricFog.GridPixelSize:8]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.VolumetricFog.GridSizeZ:128]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.CapsuleShadows:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.MotionBlurQuality:4]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:100]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.AmbientOcclusionLevels:-1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DepthOfFieldQuality:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.RenderTargetPoolMin:400]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.LensFlareQuality:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SceneColorFringeQuality:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.EyeAdaptationQuality:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.BloomQuality:5]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.FastBlurThreshold:100]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Upscale.Quality:3]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.LightShaftQuality:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Filter.SizeScale:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Tonemapper.Quality:5]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.MipBias:0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.Boost:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.MaxAnisotropy:8]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.PoolSize:1000]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:64]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.RefractionQuality:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SSR.Quality:3]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SceneColorFormat:4]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.DetailMode:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.TranslucencyVolumeBlur:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.MaterialQualityLevel:1 ; High quality]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SSS.Scale:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SSS.SampleSet:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SSS.Quality:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.SSS.HalfRes:1]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.EmitterSpawnRateScale:1.0]]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [r.ParticleLightQuality:2]]
[2019.09.10-03.37.19:420] 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:420] 0]LogConfig: Setting CVar [foliage.DensityScale:1.0]]
[2019.09.10-03.37.19:421] 0]LogConfig: Setting CVar [grass.DensityScale:1.0]]
[2019.09.10-03.37.19:421] 0]LogInit: Selected Device Profile: [Windows]
[2019.09.10-03.37.19:421] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2019.09.10-03.37.19:436] 0]LogHAL: Display: Platform has ~ 16 GB [17102057472 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]]
[2019.09.10-03.37.19:436] 0]LogInit: Going up to parent DeviceProfile ]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SkeletalMeshLODBias:0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.ViewDistanceScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.PostProcessAAQuality:4]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.LightFunctionQuality:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.ShadowQuality:5]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.CSM.MaxCascades:10]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.MaxResolution:2048]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.MaxCSMResolution:2048]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.RadiusThreshold:0.01]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.DistanceScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.CSM.TransitionScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Shadow.PreShadowResolutionFactor:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DistanceFieldShadowing:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DistanceFieldAO:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.AOQuality:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.VolumetricFog:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.VolumetricFog.GridPixelSize:8]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.VolumetricFog.GridSizeZ:128]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.LightMaxDrawDistanceScale:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.CapsuleShadows:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.MotionBlurQuality:4]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.AmbientOcclusionMipLevelFactor:0.4]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.AmbientOcclusionMaxQuality:100]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.AmbientOcclusionLevels:-1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.AmbientOcclusionRadiusScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DepthOfFieldQuality:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.RenderTargetPoolMin:400]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.LensFlareQuality:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SceneColorFringeQuality:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.EyeAdaptationQuality:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.BloomQuality:5]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.FastBlurThreshold:100]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Upscale.Quality:3]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Tonemapper.GrainQuantization:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.LightShaftQuality:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Filter.SizeScale:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Tonemapper.Quality:5]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.MipBias:0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.AmortizeCPUToGPUCopy:0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.Boost:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.MaxAnisotropy:8]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.LimitPoolSizeToVRAM:0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.PoolSize:1000]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.Streaming.MaxEffectiveScreenSize:0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.TranslucencyLightingVolumeDim:64]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.RefractionQuality:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SSR.Quality:3]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SceneColorFormat:4]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.DetailMode:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.TranslucencyVolumeBlur:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.MaterialQualityLevel:1 ; High quality]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SSS.Scale:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SSS.SampleSet:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SSS.Quality:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.SSS.HalfRes:1]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.EmitterSpawnRateScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [r.ParticleLightQuality:2]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Scalability.ini]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [foliage.DensityScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Setting CVar [grass.DensityScale:1.0]]
[2019.09.10-03.37.19:436] 0]LogConfig: Applying CVar settings from Section [Startup] File …/…/…/Engine/Config/ConsoleVariables.ini]
[2019.09.10-03.37.19:437] 0]LogConfig: Setting CVar [net.UseAdaptiveNetUpdateFrequency:0]]
[2019.09.10-03.37.19:437] 0]LogConfig: Setting CVar [p.chaos.AllowCreatePhysxBodies:1]]
[2019.09.10-03.37.19:437] 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Saved/Config/Windows/Engine.ini]
[2019.09.10-03.37.19:437] 0]LogInit: Computer: BOURJIANG-PC4
[2019.09.10-03.37.19:437] 0]LogInit: User: Administrator
[2019.09.10-03.37.19:437] 0]LogInit: CPU Page size=4096, Cores=4
[2019.09.10-03.37.19:437] 0]LogInit: High frequency timer resolution =3.328359 MHz
[2019.09.10-03.37.19:437] 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2019.09.10-03.37.19:437] 0]LogMemory: Platform Memory Stats for Windows
[2019.09.10-03.37.19:437] 0]LogMemory: Process Physical Memory: 97.51 MB used, 97.51 MB peak
[2019.09.10-03.37.19:437] 0]LogMemory: Process Virtual Memory: 93.23 MB used, 93.23 MB peak
[2019.09.10-03.37.19:437] 0]LogMemory: Physical Memory: 4335.35 MB used, 11974.45 MB free, 16309.79 MB total
[2019.09.10-03.37.19:437] 0]LogMemory: Virtual Memory: 505.61 MB used, 8388102.50 MB free, 8388608.00 MB total
[2019.09.10-03.37.19:712] 0]LogInit: Using OS detected language (zh-CN).
[2019.09.10-03.37.19:712] 0]LogInit: Using OS detected locale (zh-CN).
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/zh-Hans-CN/Editor.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/zh-Hans-CN/EditorTutorials.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/zh-Hans-CN/Keywords.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/zh-Hans-CN/Category.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/zh-Hans-CN/ToolTips.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/zh-Hans-CN/PropertyNames.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/zh-Hans-CN/Engine.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh-Hans-CN/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh-Hans-CN/OnlineSubsystemIOS.locres’ could not be opened for reading!
[2019.09.10-03.37.19:713] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh-Hans-CN/OnlineSubsystem.locres’ could not be opened for reading!
[2019.09.10-03.37.19:714] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh-Hans-CN/OnlineSubsystemUtils.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh-CN/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh-CN/OnlineSubsystemIOS.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh-CN/OnlineSubsystem.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh-CN/OnlineSubsystemUtils.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/zh-Hans/Editor.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/zh-Hans/EditorTutorials.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/zh-Hans/Keywords.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/zh-Hans/Category.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/zh-Hans/ToolTips.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/zh-Hans/PropertyNames.locres’ could not be opened for reading!
[2019.09.10-03.37.19:868] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/zh-Hans/Engine.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/zh/Editor.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/zh/Keywords.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/zh/Category.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/zh/ToolTips.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/zh/Engine.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres’ could not be opened for reading!
[2019.09.10-03.37.19:869] 0]LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres’ could not be opened for reading!
[2019.09.10-03.37.19:893] 0]LogWindows: Failed to load ‘shcore.dll’ (GetLastError=126)
[2019.09.10-03.37.19:893] 0]LogWindows: File ‘shcore.dll’ does not exist
[2019.09.10-03.37.19:893] 0]LogInit: Setting process to DPI aware
[2019.09.10-03.37.19:911] 0]LogWindowsTextInputMethodSystem: Display: IME system now activated using IMM (QQ拼音输入).
[2019.09.10-03.37.20:121] 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2019.09.10-03.37.20:121] 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2019.09.10-03.37.20:426] 0]LogHMD: Failed to initialize OpenVR with code 110
[2019.09.10-03.37.20:426] 0]LogD3D11RHI: D3D11 adapters:
[2019.09.10-03.37.20:639] 0]LogD3D11RHI: 0. ‘NVIDIA GeForce GTX 1060 6GB’ (Feature Level 11_0)
[2019.09.10-03.37.20:639] 0]LogD3D11RHI: 6036/0/7898 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2019.09.10-03.37.20:639] 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.09.10-03.37.20:646] 0]LogD3D11RHI: Creating new Direct3DDevice
[2019.09.10-03.37.20:646] 0]LogD3D11RHI: GPU DeviceId: 0x1c06 (for the marketing name, search the web for “GPU Device Id”)
[2019.09.10-03.37.20:646] 0]LogWindows: EnumDisplayDevices:
[2019.09.10-03.37.20:647] 0]LogWindows: 0. ‘NVIDIA GeForce GTX 1060 6GB’ (P:0 D:1)
[2019.09.10-03.37.20:648] 0]LogWindows: 1. ‘NVIDIA GeForce GTX 1060 6GB’ (P:1 D:1)
[2019.09.10-03.37.20:648] 0]LogWindows: 2. ‘NVIDIA GeForce GTX 1060 6GB’ (P:0 D:0)
[2019.09.10-03.37.20:649] 0]LogWindows: 3. ‘NVIDIA GeForce GTX 1060 6GB’ (P:0 D:0)
[2019.09.10-03.37.20:649] 0]LogWindows: 4. ‘RDPDD Chained DD’ (P:0 D:0)
[2019.09.10-03.37.20:650] 0]LogWindows: 5. ‘RDP Encoder Mirror Driver’ (P:0 D:0)
[2019.09.10-03.37.20:650] 0]LogWindows: 6. ‘RDP Reflector Display Driver’ (P:0 D:0)
[2019.09.10-03.37.20:650] 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
[2019.09.10-03.37.20:650] 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB
[2019.09.10-03.37.20:650] 0]LogD3D11RHI: Driver Version: 391.35 (internal:23.21.13.9135, unified:391.35)
[2019.09.10-03.37.20:650] 0]LogD3D11RHI: Driver Date: 3-23-2018
[2019.09.10-03.37.20:650] 0]LogRHI: Texture pool is 4225 MB (70% of 6036 MB)
[2019.09.10-03.37.20:667] 0]LogD3D11RHI: Async texture creation enabled
[2019.09.10-03.37.20:670] 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2019.09.10-03.37.20:670] 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2019.09.10-03.37.20:670] 0]LogRendererCore: FGlobalReadBuffer::InitRHI
[2019.09.10-03.37.20:682] 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2019.09.10-03.37.21:931] 0]LogTemp: Display: Module ‘AllDesktopTargetPlatform’ loaded TargetPlatform ‘AllDesktop’
[2019.09.10-03.37.21:945] 0]LogTemp: Display: Module ‘MacClientTargetPlatform’ loaded TargetPlatform ‘MacClient’
[2019.09.10-03.37.21:958] 0]LogTemp: Display: Module ‘MacNoEditorTargetPlatform’ loaded TargetPlatform ‘MacNoEditor’
[2019.09.10-03.37.21:971] 0]LogTemp: Display: Module ‘MacServerTargetPlatform’ loaded TargetPlatform ‘MacServer’
[2019.09.10-03.37.21:986] 0]LogTemp: Display: Module ‘MacTargetPlatform’ loaded TargetPlatform ‘Mac’
[2019.09.10-03.37.22:002] 0]LogTemp: Display: Module ‘WindowsClientTargetPlatform’ loaded TargetPlatform ‘WindowsClient’
[2019.09.10-03.37.22:016] 0]LogTemp: Display: Module ‘WindowsNoEditorTargetPlatform’ loaded TargetPlatform ‘WindowsNoEditor’
[2019.09.10-03.37.22:035] 0]LogTemp: Display: Module ‘WindowsServerTargetPlatform’ loaded TargetPlatform ‘WindowsServer’
[2019.09.10-03.37.22:041] 0]LogTemp: Display: Module ‘WindowsTargetPlatform’ loaded TargetPlatform ‘Windows’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTC’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATC’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXT’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1a’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTC’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘AndroidClient’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ASTCClient’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ATCClient’
[2019.09.10-03.37.22:126] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_DXTClient’
[2019.09.10-03.37.22:127] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1Client’
[2019.09.10-03.37.22:127] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC1aClient’
[2019.09.10-03.37.22:127] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_ETC2Client’
[2019.09.10-03.37.22:127] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_PVRTCClient’
[2019.09.10-03.37.22:127] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_Multi’
[2019.09.10-03.37.22:127] 0]LogTemp: Display: Module ‘AndroidTargetPlatform’ loaded TargetPlatform ‘Android_MultiClient’
[2019.09.10-03.37.22:129] 0]LogTemp: Display: Module ‘HTML5TargetPlatform’ loaded TargetPlatform ‘HTML5’
[2019.09.10-03.37.22:185] 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOSClient’
[2019.09.10-03.37.22:186] 0]LogTemp: Display: Module ‘IOSTargetPlatform’ loaded TargetPlatform ‘IOS’
[2019.09.10-03.37.22:213] 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOSClient’
[2019.09.10-03.37.22:213] 0]LogTemp: Display: Module ‘TVOSTargetPlatform’ loaded TargetPlatform ‘TVOS’
[2019.09.10-03.37.22:227] 0]LogTemp: Display: Module ‘LinuxClientTargetPlatform’ loaded TargetPlatform ‘LinuxClient’
[2019.09.10-03.37.22:240] 0]LogTemp: Display: Module ‘LinuxNoEditorTargetPlatform’ loaded TargetPlatform ‘LinuxNoEditor’
[2019.09.10-03.37.22:259] 0]LogTemp: Display: Module ‘LinuxServerTargetPlatform’ loaded TargetPlatform ‘LinuxServer’
[2019.09.10-03.37.22:275] 0]LogTemp: Display: Module ‘LinuxTargetPlatform’ loaded TargetPlatform ‘Linux’
[2019.09.10-03.37.22:322] 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘Lumin’
[2019.09.10-03.37.22:322] 0]LogTemp: Display: Module ‘LuminTargetPlatform’ loaded TargetPlatform ‘LuminClient’
[2019.09.10-03.37.22:322] 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2019.09.10-03.37.22:346] 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2019.09.10-03.37.22:536] 0]LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/Intermediate/Shaders/WorkingDirectory/8136/).
[2019.09.10-03.37.22:536] 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Administrator/AppData/Local/Temp/UnrealShaderWorkingDir/9CA9F2A04DE261663B3D9E89020FE641/’.
[2019.09.10-03.37.22:537] 0]LogXGEController: Cleaning working directory: C:/Users/Administrator/AppData/Local/Temp/UnrealXGEWorkingDir/
[2019.09.10-03.37.22:537] 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2019.09.10-03.37.22:538] 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2019.09.10-03.37.22:538] 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2019.09.10-03.37.23:113] 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2019.09.10-03.37.23:312] 0]LogDerivedDataCache: Loaded boot cache 0.20s 71MB C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
[2019.09.10-03.37.23:312] 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc
[2019.09.10-03.37.23:312] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2019.09.10-03.37.23:312] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2019.09.10-03.37.23:312] 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.09.10-03.37.23:312] 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2019.09.10-03.37.23:339] 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2019.09.10-03.37.23:339] 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2019.09.10-03.37.23:339] 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2019.09.10-03.37.23:350] 0]LogDerivedDataCache: Using Local data cache path C:/Users/Administrator/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2019.09.10-03.37.23:350] 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2019.09.10-03.37.23:350] 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2019.09.10-03.37.23:371] 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.09.10-03.37.23:373] 0]LogSlate: Using FreeType 2.6.0
[2019.09.10-03.37.23:382] 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.09.10-03.37.23:838] 0]LogAssetRegistry: FAssetRegistry took 0.0330 seconds to start up
[2019.09.10-03.37.24:136] 0]LogInit: Selected Device Profile: [Windows]
[2019.09.10-03.37.24:730] 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2019.09.10-03.37.24:730] 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2019.09.10-03.37.24:730] 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2019.09.10-03.37.24:731] 0]LogMeshReduction: No distributed automatic mesh merging module available
[2019.09.10-03.37.24:731] 0]LogMeshMerging: No distributed automatic mesh merging module available
[2019.09.10-03.37.24:741] 0]LogNetVersion: 1.0.0, NetCL: 5660361, EngineNetVer: 10, GameNetVer: 0 (Checksum: 759660045)
[2019.09.10-03.37.25:313] 0]LogPackageLocalizationCache: Processed 10 localized package path(s) for 4 prioritized culture(s) in 0.150820 seconds
[2019.09.10-03.37.25:319] 0]LogUObjectArray: 42205 objects as part of root set at end of initial load.
[2019.09.10-03.37.25:319] 0]LogUObjectAllocator: 7325032 out of 0 bytes used by permanent object pool.
[2019.09.10-03.37.25:319] 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.09.10-03.37.33:857] 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2019.09.10-03.37.33:874] 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2019.09.10-03.37.34:046] 0]SourceControl: 源码控制已禁用
[2019.09.10-03.37.34:046] 0]SourceControl: 源码控制已禁用
[2019.09.10-03.37.34:090] 0]SourceControl: 源码控制已禁用
[2019.09.10-03.37.34:094] 0]SourceControl: 源码控制已禁用
[2019.09.10-03.37.34:392] 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.09.10-03.37.34:550] 0]LogOcInput: OculusInput pre-init called
[2019.09.10-03.37.35:297] 0]LogEngine: Initializing Engine…
[2019.09.10-03.37.35:298] 0]LogHMD: Failed to initialize OpenVR with code 110
[2019.09.10-03.37.35:299] 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2019.09.10-03.37.35:540] 0]LogInit: Initializing FReadOnlyCVARCache
[2019.09.10-03.37.35:595] 0]LogAIModule: Creating AISystem for world Untitled
[2019.09.10-03.37.35:621] 0]LogInit: XAudio2 using ‘扬声器/听筒 (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2019.09.10-03.37.35:750] 0]LogInit: FAudioDevice initialized.
[2019.09.10-03.37.35:750] 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2019.09.10-03.37.35:833] 0]LogDerivedDataCache: Saved boot cache 0.08s 71MB C:/Users/Administrator/AppData/Local/UnrealEngine/4.22/DerivedDataCache/Boot.ddc.
[2019.09.10-03.37.35:839] 0]LogInit: Texture streaming: Enabled
[2019.09.10-03.37.35:865] 0]LogEngineSessionManager: EngineSessionManager initialized
[2019.09.10-03.37.35:866] 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={F87C3B33-4421-28DB-A105-93969E69FEB9}
[2019.09.10-03.37.35:913] 0]LogInit: Transaction tracking system initialized
[2019.09.10-03.37.36:076] 0]BlueprintLog: New page: 编辑器加载
[2019.09.10-03.37.36:451] 0]LocalizationService: 本地化服务已禁用
[2019.09.10-03.37.37:093] 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2019.09.10-03.37.37:093] 0]LogCook: Display: Mobile HDR setting 1
[2019.09.10-03.37.37:807] 0]SourceControl: 源码控制已禁用
[2019.09.10-03.37.37:807] 0]Cmd: MAP LOAD FILE="…/…/…/Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2019.09.10-03.37.37:808] 0]LightingResults: New page: 光照构建
[2019.09.10-03.37.37:814] 0]MapCheck: New page: 地图检测
[2019.09.10-03.37.37:814] 0]LightingResults: New page: 光照构建
[2019.09.10-03.37.37:838] 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2019.09.10-03.37.38:064] 0]LogAIModule: Creating AISystem for world Untitled_1
[2019.09.10-03.37.38:071] 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2019.09.10-03.37.38:095] 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2019.09.10-03.37.38:095] 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2019.09.10-03.37.38:096] 0]MapCheck: 地图检测完成:0个错误,0 个警告,用时0.255毫秒完成。
[2019.09.10-03.37.38:096] 0]LogFileHelpers: Loading map ‘Template_Default’ took 0.288

跪求大佬给看看这个问题如何解决,万分感谢。

同问,我也是这样的log,求解,一样的启动不了的症状