How to control a new charactor

So I build a new character in a 2d game I’m building, I added the ability to move it, a sprite and a camera to the character blueprint. Now I want to control the character (I made a character not a pawn), but every time I start the game I end up in a 3d character moving in the world I’ve made, I see the 2d character but I can’t control it.

I’m using 4.8.1 engine

Thanks

-have you already set up the controls in the blueprint -> so that when you press D it will move right?
-in the world settings, you will have to add the gamemode that contains your character bp -> I think that’s why it now spawns the 3d character :slight_smile:

Yes I have set up the controls in the blueprint I think. In the blueprint I’ve got, a “InputAxis MoveX” node running to a “Add movement input” with the X value set to 1.0, and the Scale value set to the Axis value in the “InputAxis MoveX” and I think that should move it. Also I don’t know have to make a GameMode blueprint, can you give me a link to a video?

thanks for your reply