How to get location of tracking camera relative to camera?

Hi there,

I’m trying to get the valid world transform of the positional tracking camera:


Description of the node says:


Should the debug sphere not be visible in front of my pawn’s camera (at the same position relative to the HMD as it is the real world)?

There seems to be a console command ‘hmddbg showcamera on’ which works as expected (which crashes the editor when the session ends while it’s visible). I basically need a reliable method to get the coordinates of the tracker relative to the playerCameraManager…

Many thanks!