UE4 doesnt work :(

when i want to start the UE4 a stronk error appaers and i dont know the Reason

MachineId:FE8240B0464B5593ACFB4EBFDF7A4ADA

You do not have any debugging symbols required to display the callstack for this crash.

ca2776c9b395f90b51a2b6bbd91b520a5bff4e3e.jpeg
c4e7f5f72cfcea276dbde1e3abcf6d6b729b215f.jpeg

so i dont know what happend

-How do you start the engine? -> start it from the launcher or from a uproject file.
-Which engine version do you use?
-make sure to post this on answerhub: https://answers.unrealengine/index.html :slight_smile:

just ran into this problem with a friend in hangouts, if you use the launcher and not source try this:

click the down arrow next to the engine version and click verify, once it finishes restart your computer. that fixed it for him

@

  • i start the engine by the launcher, because i didn´t have any project - it´s my first time
  • latest 4.8 i download it yesterday
  • done :slight_smile:

@ CNKIT

  • i dont found this arrow :(?

[=bastimw;312405]
@ CNKIT

  • i dont found this arrow :(?
    [/]

In the library tab you can see the different versions. There you can also find this arrow :slight_smile:

you mean this?

600px-Academic2.png

If i want to login it fails! I dont get this window ^^

Hi bastimw,

&stc=1

This should be what you are looking for. Additionally, please post this to the answerhub if this does not address the error. You can find this at ://answers.unrealengine and should post in the bug reports section. Thank you!

Here is the link to the answerhub post: https://answers.unrealengine/questions/243243/ue-launcher-doesent-work.html :slight_smile:

ok Problem first time solved :smiley:
nothing of these Ideas worked - so i try to start the launcher in the Debugging Mode.
The Problem was i only see the login not the launcher overview, and the login crashes.

I look to these Log-Textfile and see that there is a Problem with Teamspeak 3 Overlay, when i close Teamspeak it´s working :smiley: - thanks for help!

[]
2015.06.17-15.50.16:007] 0]FCommunityPortalManager: Change State CPManagerState_LaunchInfo->CPManagerState_Launch
[2015.06.17-15.50.16:028] 0]FCommunityPortalDynamicContent: Loaded EMS for EpicGamesLauncher/LandPage_UT_Background.png
[2015.06.17-15.50.16:047] 0]FCommunityPortalDynamicContent: Loaded Color Swatch for EpicGamesLauncher/0.02188, 0.02188, 0.02188
[2015.06.17-15.50.16:047] 0]FCommunityPortalDynamicContent: Loaded Color Swatch for EpicGamesLauncher/0.0, 0.0, 0.0, 0.0
[2015.06.17-15.50.16:051] 0]FCommunityPortalDynamicContent: Loaded EMS for EpicGamesLauncher/LandPage_ModUT_Background.png
[2015.06.17-15.50.16:073] 0]FCommunityPortalDynamicContent: Loaded EMS for EpicGamesLauncher/LandPage_UE_Background.png
[2015.06.17-15.50.16:250] 0]LogWindows: === Critical error: ===
Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff

ts3overlay_hook_win64.dll {0x000007fc479a79e3} + 0 bytes
ts3overlay_hook_win64.dll {0x000007fc479a91e6} + 0 bytes
ts3overlay_hook_win64.dll {0x000007fc479a6565} + 0 bytes
[/]