Second Model
We teamed up with
MOOD, a group of guys we had worked with at
Io-Interactive... really really talented. They made our first real knight lineup.
This was a step in the right direction, the art style got much more identity and we found a good balance between realism and fantasy. To begin with we aimed at making our characters look like real miniature models and when we got the second character back from out sourcing the result was much better.
Both we and our freelance 3D artist had improved a great deal, and we felt we where moving forward in defining our character style.
Unfortunately for us, our partnership with MOOD didn't last long, since they where busy and had to focus on own projects... this amazing one
Fall of gods - maybe one day they will let me make a game on this IP.